Visual ELL

By David J. Salvia. Last Updated: 06/18/11

Algorithms

1: All In NO FLIP
(r U r' U') *5 (20, 30)
Does nothing, as does every other algorithm when repeated enough times.
2: One In Three Out NO FLIP
F2 U r U2 r' U F2 (7, 10, 12)
The edge that is in is at the back (BU). Moves the other three Last Level edges around clockwise.
r2 U' r' U2 r U' r2
Variation
3: One In Three Out NO FLIP
F2 U' r U2 r' U' F2 (7, 10, 12)
The edge that is in is at the back (BU). Moves the other three Last Level edges around counterclockwise.
4: Swap Across NO FLIP
r2 U r2 U2 r2 U r2 (7, 12, 16)
r2 U2 r2 U r2 U2 r2 U' (8, 14, 22)
Variation
(R' L' D2 R L U)*2 (12, 14)
Variation
5: Swap Adjacent NO FLIP
r2 D f2 D' f r2 f' (7, 10, 16)
This swaps edges FU <-> RU, and edges BU <-> LU.
6: No Swap FLIP TWO ACROSS
r U r U r D2d2 r U r U r U2 (12, 20)
(r U)*4 (r U')*4 (16, 24)
(r U)*3 r U2 (r U)*3 r (15, 24)
R' u R2 u2 R' U2 R u2 R2 u' R U2 (12, 22)
7: One in three out clockwise FLIP TWO ACROSS
r' F R' F' r F R F' (8, 10)
The edge that's in place is not flipped over.
8: One in (not flipped) three out counterclockwise FLIP TWO ACROSS
r' F' L F r F' L' F (8, 10)
The edge that's in place is not flipped over.
9: One in (flipped) three out clockwise FLIP TWO ACROSS
r2 D f' D2 f D r' U' r' U2 r U' r' (13, 16, 24)
The edge that's in place is flipped over, and is on the left (UL). Three edges move around counterclockwise.
10: One in (flipped) three out counterclockwise FLIP TWO ACROSS
r2 D' f D2 f' D' r U r U2 r' U r (13, 16, 24)
The edge that's in place is flipped over, and is at the front (UF).
11: Swap across FLIP TWO ACROSS
R U R' F' U2 F R U' R' L' U' L F U2 F' L' U L (18, 20)
Flipped edges are UF and UB.
12: Swap adjacent FLIP TWO ACROSS
r U' r' U r U' r' U' r U2 r' (11, 12, 18)
Flipped edges are at UF and UB. Edge swap: UF <-> UR and UB <-> UL.
13: Swap adjacent FLIP TWO ACROSS
r U r' U' r U r' U r U2 r' (11, 12, 18)
Flipped edges are at UF and UB. Edge swap: UF <-> UL and UB <-> UR.
14: No Swap FLIP TWO ADJACENT
R' u R2 u2 R' U R u2 R2 u' R U' (12, 16, 22)
What you do to one edge you do backwards to another edge.
15: One in three out counterclockwise FLIP TWO ADJACENT
r U r' U2 r U r' (7, 8, 12)
The edge that's in place is not flipped and is at UF and the edge normally opposite it is flipped over at UL, the other flipped edge is at UB. Three corners move around clockwise.
16: One in three out clockwise FLIP TWO ADJACENT
r U' r' U2 r U' r' (7, 8, 12)
The edge that's in place is not flipped and is at UF and the edge normally opposite it is flipped over at UR, the other flipped edge is at UB. Three corners move around counterclockwise.
17: One in three out FLIP TWO
F R' F' r' F R F' r
The edge that's in place is not flipped over. Inverse of #7.
18: One in three out FLIP TWO
F' L F r' F' L' F r
The edge that's in place is not flipped over. Inverse of #8.
19: One in three out counterclockwise FLIP TWO ADJACENT
U f' U f' U2 r U' r' U2 r U' r' f2 (13, 24)
The edge that's in place and flipped over is at UR and the other flipped cube is at UB and is the color opposite to the place it is in. Three corners move around clockwise.
20: One in three out clockwise FLIP TWO ADJACENT
f2 r U r' U2 r U r' U2 f U' f U' (13, 16, 24)
The edge that's in place and flipped over is at UR and the other flipped cube is at UF and is the opposite color of the place it is in. Three corners move around counterclockwise.
21: One in three out counterclockwise FLIP TWO ADJACENT
r U r' U2 r U r D' f' D2 f D' r2 (13, 16, 24)
The edge that's in place and flipped over is at UL and the other flipped cube is at UB and is not the color opposite to the place it is in. Three corners move around clockwise.
22: One in three out counterclockwise FLIP TWO ADJACENT
r' U' r U2 r' U' r' D f D2 f' D r2 (13, 16, 24)
The edge that's in place and flipped over is at UF and the other flipped cube is at UL and is not the opposite color of the place it is in. Three corners move around counterclockwise.
23: Swap across TWO FLIP ADJACENT
F' U' L' U2 L F U R U2 R' (10, 12)
Flipped edges are UF and UR. One of my favorite algorithms.
R U2 R' U' F' L U2 L U F
Inverse
r U r' U r U r' U r U r' U' (12, 18)
Variation
24: Swap adjacent FLIP TWO ADJACENT
R' U' F' U F R2 U B U' B' R' (11, 11)
Flipped edges are at UR and UB. UF <-> UL and UR <-> UB. The ones that flip are swapped.
25: Swap adjacent FLIP TWO ADJACENT
r U' r' U2 r U' r D' f D2 f' D' r2 (13, 16, 24)
Flipped edges are at UR and UB. UF <-> UR and UB <-> UL. The ones that flip aren't swapped with each other.
26: No swap FLIP FOUR
r U2 r' U2 r U r' U2 r U2 r' U' (12, 16, 22)
27: One in three out FLIP FOUR
r U' r' U2 r U' r' F R' F' r' F R F' r (15, 16, 22)
The edge in place is at UR. Three edges move around counterclockwise.
28: One in three out FLIP FOUR
r U r' U2 r U r' F' L F r' F' L' F r (15, 16, 22)
In place edge is at UL. Three edges move around clockwise.
R2 r U' r' U R2 U r U' r' f' U f U' (14, 16, 22)
Variation
29: Swap across FOUR FLIP
r U' r' QU' R2 r U r' U2 r U r' R2 U (13, 16, 22)
R' U' F' U F R B' R' U F' U' F R B (14, 14)
30: Swap Adjacent FLIP FOUR
r U r' f' U' f r U' r' f' U f (12, 20)
swaps UF <-> UL, and UR <-> UB.
r U r' U2 r U r' QU r U r' U2 r U r' (14, 24)
Variation
r2 f' U' f r U' r U2 r' U r' f' U f r2 U2 (16, 20, 32)
Variation